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Enchantment Changes

Started By GM | 20th Aug 2019 - 03:53 AM



We have applied the following important changes to enchantments:

  1. Shockwave enchantment now bounces 7 times instead of 5 and its damage has changed as following:

Tier 1: From strength/2 to total strength
Tier 2: From total strength to strength 2
Tier 3: From strength
2 to strength * 3

  1. Vampirism

Chances to proc on all stages increased from 3 to 5%

Tier 1: From 0.8% total HP to 1.0% per tick (5 ticks)
Tier 2 From 1.5% total HP to 2.0% per tick (5 ticks)
Tier 2 From 2.3% total HP to 3.0% per tick (5 ticks)

A red text with the words vampirism will appear on every tick displaying how much HP you gained on the tick

  1. Soul Leech

Chances to proc on all stages increased from 3 to 5%

Tier 1: From 0.8% total MP to 1.0% per tick (5 ticks)
Tier 2 From 1.5% total MP to 2.0% per tick (5 ticks)
Tier 2 From 2.3% total MP to 3.0% per tick (5 ticks)

A purple text with the words vampirism will appear on every tick displaying how much MP you gained on the tick

  1. Divine Guard

Chances to proc decreased from 15% to 10%