Forum Threads
Vocation Balancements
Started By GM | 06th Apr 2020 - 02:17 AM
For Mages:
Mana percent requirement for both sharpedge fury knight spell and spinning rage has been lowered from 15 to 5.
Energy Hell Aura spell now only requires 5 mana percent instead of 20
Frozen Sanctum Aura now only requires 5 mana percent instead of 20
Energy Hell and Frozen Sactum auras are now also dealing ranged damage and dealing 30% more damage.
Glacial Blizzard and Electrical storm now deal 30% more damage and also will always land a hit every spin on their selected target.
For Knights:
Sharpedge Fury and Spinning Rage spells from knights have been extended in duration
Sharpedge Fury and Spinning Rage spells now deal 60% more damage
For Paladins:
Arrow fury now lasts longer and deals damage faster.
Holy punishment now deals damage in a larger area and deals 2 more hits.
Great divine caldera damage has been increased in 30%
Further Fixes
- Power rune cooldowns should no longer interfere with any spells.
- Exiva spell now properly works for reapers.
- Orb crafting is now properly working for t7 recipes.
- Shared experience for the 5 vocations is now properly working.
- Spawn bosses are no longer rewarding halloween points