A few months ago we released our second season of Shadow Realm, first season was rought, full of bugs, lag, freezes and lack of systems and features, during that time our focus was completly orientes to providing a bug free enjoyable experience, unfortunately having our previous bugs fixed didn’t change the fact that there were several other aspects of the game which required rebalancement, enhancements or even full reworks for them to achieve their purpose.
Besides of the already mentioned issues, the most important part of our game which is our client has a lot of incredibly important issues like not even working for a lot of players, constant crashes, issues with the bot, freezing with auto targeter among other things which took us a lot of time to figure out and address, leading into a huge loss in our player base.
Last but not least another huge issue in this era was the giant and unfair gap between donators and non donators, this issue was specially heavy during the first 2 months, which lead into f2p players not being able to compete against the donators in any way since the only way to get high end gear was doing quest, which was very hard for a long time for f2p players and it also took us so long to provide a solution for this which is now the crafting system.
All of those issues combined lead into a unfortunate and dissappointing early death of our season, but, we decided to make the best out of it by converting the season into basically a live test server in which GM and Nekiro have made massive changes and reworks into so many systems, implemented several new features and rebalancements while Hellpsy and Shirako helped us to implement several new spawns (and reworking several others), also provided great maps for new quests yet to come in further continents and Leshroth designing epic bosses for those quests.
Also it’s important to say that after a lot of work we have finally reached a point of stability with our client, which is one of the greatest news we could receive.
With all these things consider we are ready to do the following announcement.
Shadow Realm’s will relaunch for it’s 3rd season on 18/April/2019 at 10 AM Pacific Time.
In preparation for our relaunch Server will be taken down on April 14 at 20:00 Pacific Time.
Donation coins: Every single dollar you have invested in this server will be kept bound to your account, which means even after this reset you will get every single donation coin back.
That being said, giving all your points back on the launch of the new server would create a massive problem of balance and market saturation, which would lead into a items and strength gap crysis which we surely want to avoid no matter what.
Our solution to that problem is to give every point back by a “Coin Drop System” which means periodically delivering back your points.
This is the official schedule of how donation coins - rewards will be returned.
1 Hour Before Launch - 2000 Coins Unlocked + 2 Shadow Tokens +500 Heritage Points!
2 Day After Launch - 3000 Coins Unlocked + 3 Shadow Tokens + 800 Heritage Points!
5 Days After Launch - 3000 Coins Unlocked + 3 Shadow Tokens + 1000 Heritage Points!
8 Days After Launch - 4000 Coins Unlocked + 4 Shadow Tokens + 1000 Heritage Points!
11 Days After Launch - 4000 Coins Unlocked + 4 Shadow Tokens + 1500 Heritage Points!
14 Days After Launch - 5000 Coins Unlocked + 5 Shadow Tokens + 2000 Heritage Points!
17 Days After Launch - 5000 Coins Unlocked + 5 Shadow Tokens + 2000 Heritage Points!
20 Days After Launch - 6000 Coins Unlocked + 6 Shadow Tokens + 2000 Heritage Points!
23 Days After Launch - 6000 Coins Unlocked + 6 Shadow Tokens + 2000 Heritage Points!
26 Days After Launch - 6000 Coins Unlocked + 6 Shadow Tokens + 2000 Heritage Points!
30 Days After Launch the rest of your points, tokens and heritage points.
Now, regarding to the progress you achieved since our release and until the day the server is shut down to prepare for the relaunch. (April 14, 2019 at 10pm PT) Based on your final “Strength” achieved on your character you will receive a compensation in “Heritage Points”
This is how the Heritage Points will be assigned:
From strength 6000 to 8000 each 100 strength points will represent 60 heritage points.
From strength 8000 to 9000 each 100 strength points will represent 100 heritage points.
From strength 9000 to 10500 each 100 strength points will represent 125 heritage points.
From strength 10500 + each 100 strength points will represent 200 heritage points.
Since level are now part of strength, we will no longer provide heritage points for levels achieved, due to this the amount of heritage points for strength ranks has been increased.
The heritage shop will be available since day 1 and its offers will be different from this season’s.