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Latest News

11 / 05 / 2019

Orbs:

  1. From now on orbs can only be claimed by using the !orb command.
  2. You will no longer have to stand on the orb, only requirement is to be 5 sqms close to the orb and correctly answer the math question.
  3. You are now able to collect more than one orb at time by using the command.

Arenas - Solo Dungeons:

  1. Both systems are now able to spawn elite and vet monsters.

PvP:

  1. Previously announced pvp damage rates have been applied (from 10% to 40%)

Map Fixes.

  1. You will no longer get trapped with rune recharge NPC if you are PZ Locked.

  2. You will no longer get trapped in trainers if you are PZ locked.

Other Changes:

  1. The gold requirement in bonus transfers has been reduced.
06 / 05 / 2019

From now on all quest will be granting a new type of point (quest point) which can be used on the new npc placed in the quest room.

Here is a list of quests and the amount of points they will be granting:

1 Quest Point:

Promo Quest
Third Armor
Third Legs
thid Helmet
third boots

2 Quest Points:

Fourth Weapon
ANIHI

3 Quest Points:

Interdimensional potion quest
POI

4 Quest Points:

INQ

1 Epic Quest Point:

Templar quest

2 Epic Quest Points:

Continental quest



The quest seller will sell from tier 1 to tier 3 equipment box for the following prices.

T1 = 1 quest point + 1 veteran token.
T2 = 5 quest points and 5 veteran tokens.
T3 = 1 epic quest point + 2 elites tokens.

Further Changes:

  1. From now on POI will have to be re done every time you pick a reward.

  2. A new npc “Weapons Smith” has been added in the crafting academy, just like the master smith this npc will allow you to trade 2 weapons of the same tier for another weapon of the same tier of your choice.

  3. From now on all the mining veins will automatically transform -rotate every 30 minutes if not mined.

  4. The attack of t4 bows has been adjusted. All t4-t5 items are now granting the correct strength.

03 / 05 / 2019

Due to a problematic of mid - high level exploiting low level spawns to gain orbs we have decided to take further measures to address this situation in better way.

From now on the new following rules for orbs will take place:

For normal monsters

  1. If the player’s level is 2x of the monster level then that monster wont spawn any orbs.
  2. If a monster level is higher than a player level then every 75 monster levels will represent an extra 1% chance to get a monster orb with a limit of 5% instead of the 1%.

For veteran monsters

  1. If the player’s level is 2x of the monster level then that monster wont spawn any orbs.
  2. If a veteran monster level is higher than the player level then every 50 monster levels will represent an extra 1% chance to get a monster orb with a limit of 30% instead of the usual 20%.

For elite monsters:

  1. Monster Orb increased from 80% to 100%

Further Changes:

  1. King of the hill will no longer give frags or real deaths plus should also remove skulls when dying.

  2. You will no longer be able to loot any orbs if your stamina is below 14 hours ( to prevent abuses)

  3. It is now possible to refund money if you made a mistake in the solo champion challenge.

30 / 04 / 2019

All quest reward boxes have been reworked with the purpose of making questing more appealing.

Here you can find the list of the possible reward pool of the new quest boxes

https://shadowrealm.online/wiki/index.php?title=Quests#Quest_Box

Further Changes:

  1. From now on tier equipment boxes will drop all weapons instead of the weapon of your own vocation, this change is made in order to provide higher market activity and also fair chances for all vocs.

  2. Arrow Fury: Damage Slightly Increased, spell will now hit every 0.2 seconds instead of every 0.375 for 5 seconds.

  3. Holy Punishment: Damage increased by 15%

  4. Fury of Nature: Fixed spellbonus since it wasn’t being read.

  5. Glacial Blizzard: Increased hits from 5 to 8

  6. Ice Tomb: Fixed spellbonus since it wasn’t being read.

  7. Rapid Smithing: Fixed spellbonus since it wasn’t being read.

30 / 04 / 2019

This patch brings several map fixes to the game, It also includes new instances for dungeons and champion challenge.

  1. Several new veins have been added to the dwarfs cave and we have also implemented veins in the lost hushers spawn.

  2. Medusa spawn has been replaced for a new one.

  3. It is now possible sell/buy donation points from players by using the command !sellcoins playername, amount

Note: For the moment it might be necessary to relog every time you either buy or sell coins.

  1. We have recently applied a fix for dungeon rewards due to the implementation of further boxes for higher level ranges and also solving a recent issue with a random dungeon box being reward to everyone, due to this its likely for everyone to receive different rewards than before but it will still progress in higher stages.

  2. A bug where druid’s spell glacial blizzard wasn’t receiving the damage bonus from spellprogress stage 2 and 3 has been fixed.

  3. The cooldown of temple quest has been added to the !quests command

  4. The temple quest has been also added to quest broadcaster.

  5. From now on monster orbs will respawn ontop of the monster’s corpse who spawned the orb.